Final Version for GWJ
This is the final version for the godot wild jam!
Now the voting phase will start, and I can't wait to try all the other awesome games. From what I've seen so far on discord it seems like there are many other cool projects.
As for the future of this game, I'm not sure if I'll do any updates after the jam voting has finished. It was a fun idea, but due to the time constraints the codebase is a mess and some architecture decisions prevent me from actually making the gameplay fun and engaging. I may add some more dream environments. I most certainly won't add any more features.
I think quick time based mechanics can be quite fun, and I definitely want to explore that more in the future. Though that will probably be in a new project, so that I can create a more flexible architecture based on the things I learned from making this game.
Files
Get Cursed Morning
Cursed Morning
Status | Released |
Author | Winston |
Tags | 3D, Godot, Low-poly, Non violent, Procedural Generation, quick-time-events, Singleplayer, Surreal |
Languages | English |
More posts
- First working version!Feb 18, 2023
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